AI Insights · Timothy · July 2022
Top 5 3D Realistic Games in Norway Q2 2022: Unified Platform Performance
Explore the performance of the top 5 3D realistic games in Norway during Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 3D realistic games on a unified platform in Norway showcased varied performance metrics. Here’s a closer look at their weekly downloads, revenue, and active user trends.
State of Survival: Zombie War from FunPlus International AG saw its weekly revenue fluctuate, peaking at around $63K in mid-April and maintaining a steady pace with minor dips, closing the quarter at approximately $55K. Weekly downloads showed some volatility, reaching a high of 1.3K in mid-April before settling around the 700-800 range towards the end of June. Active users experienced a slight decline from 6.8K to 6.7K over the quarter, with minor peaks and troughs.
Tencent Mobile International Limited’s PUBG MOBILE experienced a drop in weekly revenue from $61K in early April to $23K by the end of June. Downloads varied, peaking at 938 in late May and then stabilizing around the 700-800 range towards the end of June. Active users remained relatively stable, ranging between 12K and 14.5K throughout the quarter.
Diablo Immortal by Blizzard Entertainment, Inc. debuted with a significant impact, with weekly revenue starting at $47K in early June before tapering off to around $22K by the end of the month. Downloads saw a sharp decline from 13K at launch to just over 600 by the end of June. Active users followed a similar trend, dropping from 14K at launch to 6.4K by the end of June.
Ten Square Games S.A.’s Fishing Clash: Sport Simulator maintained a consistent performance in weekly revenue, peaking at $11K in mid-June and ending the quarter at $10K. Downloads showed a gradual increase, starting at 138 in late March and rising to 444 by the end of June. Active users also saw growth, increasing from 939 to 1.1K within the quarter.
Age of Origins: Tower Defense from Hong Kong Ke Mo software Co., Limited experienced steady weekly revenue, ranging between $6K and $10K, peaking at $10K in early May. Downloads fluctuated, with a notable increase to 266 by the end of June. Active users remained stable, fluctuating slightly between 1.1K and 1.3K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.